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[Class] Martyr

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[Class] Martyr Empty [Class] Martyr

Post by Guest Fri Oct 31, 2014 11:04 pm

Name: Martyr
Appearance:[Class] Martyr STOPBEINGBIG_zps2e5c263d
Meaning: One who suffers for aspect, one who suffers because of aspect
Role: To keep the effects of their aspect away from their teammates
What personality gets this class: Selfless, overprotective, or some combination of the two. .Otherwise they are heavily influenced by their aspect
Main Power Type: It really depends on their aspect. All that's known is that martyrs are affected negatively by their class. It is important to note that there is no added benefit, unlike the Mage class. For example, a Martyr of Time might have time slowed for him, making him age slower. Their personalities make them see this as a curse, as they would see their loved ones grow old and die, whether they are god tier or not. A Martyr of Time would suffer for time by causing multiple doomed timelines. They would have the ability to fix them, but they probably don't know how, and the dead Martyr's start piling up. Another notable example is the Martyr of Light. The Martyr of Light might want to be challenged, but their aspect makes life to easy for them, causing them to suffer. Another speculation is that they would be unlucky no matter what; this gives their teammates all the luck though. They might suffer for Light by having to much information. They know too much, making them dangerous and untrusted, though the knowledge is useful. The Martyr class is based heavily on perception of the aspect.

The Martyr's raw power would be absorption. A MOL would absorb luck since they lack it or absorb knowledge from something to add to their collection. A Martyr of Mind would absorb thought waves, allowing them to read others' minds, or, if they are powerful enough, they can mentally incapacitate someone. The Martyr's absorption power is also based on perception of the aspect.

The Martyr might be free from the suffering if they god tier, similar to how a real Martyr finds peace within his death. If a Martyr is lucky enough to god tier, they might have better control over their aspect. MOT can fix doomed timelines now, MOL is lucky and trusted now. All Martyr's have this innate need to find their happy ending, their "peace" if you will.
Story Role: To absorb the negative affects of their aspect so that only the positive affects their teammate
Challenge: To find their peace--be it god tiering or normal death, they just want to make sure that they were useful somehow.
Other: They are the antithesis of the Baron Class--seeing as a Baron empowers, giving him benefit, the Martyr suffers, lacking benefit.


Last edited by Nevermore on Sat Nov 01, 2014 12:38 am; edited 1 time in total
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[Class] Martyr Empty Re: [Class] Martyr

Post by TheChaotic1 Fri Oct 31, 2014 11:36 pm

I like it, but it needs a bit more oomph before being approved. There are like, eight fan classes that do the whole "Everything sucks until going god tier" thing, right now its sort of like a cross between a page and mage, but its done in a way that is good. They need to have some actual powers though.
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[Class] Martyr Empty Re: [Class] Martyr

Post by Guest Fri Oct 31, 2014 11:44 pm

I'll see what I can do.
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[Class] Martyr Empty Re: [Class] Martyr

Post by Guest Sat Nov 01, 2014 12:39 am

Edited. How's that?
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[Class] Martyr Empty Re: [Class] Martyr

Post by TheChaotic1 Sat Nov 01, 2014 1:20 pm

Approved
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