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 Sburban Wasteland

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Damnationsedge
Kneehigh Pilgrim
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PostSubject: Sburban Wasteland   Mon Jun 22, 2015 5:24 pm

This is an idea I've been working on for a while and have half created the concept for though there are still glaring holes in it that I'm hoping to resolve here as well as set up the beginning for the session. If you want to join then feel free to ask but note that there are some firm parts to this idea that I won't be changing and if you come in clearly ignoring them then I'll assume you didn't bother to read this and you won't be let in. Firstly this session is for humans only, its just how its built. Second each player will be expected to control two humans, this will be explained later. Lastly one of these humans will be purely made with the original Aspects and Classes, the second will be made with my own list of Aspects and Classes (to ensure we have antithesis and passive/active counterparts as well as deinzens) that can be found with the following link.

http://homestuckrole-play.forumotion.com/t2226-the-complete-collection#28744
Note that this list may still be incomplete.

Anyway the story I have planned together so far is that during the destruction of earth through the meteor rain twelve new kids fall through open gates (The same ones that had been dropping the meteors though I have yet to come up with a good explanation for this) depositing them in the homes of the twelve original players. Said original players are wiped out either having either died and existing in dream bubbles or having prototyped themselves to escape the 'Consumption' As such there are none of the original players left to continue the session and the last of them has pulled in a second set of players to try and start the session over. Since the original classes and aspects still exist in some form the new players have new ones and their challenge has changed from simply beating the black king (something the original players already did) to destroying the Rapture Frog.

I will also point out I'm putting a great deal of effort into this. If you're one of those people who join up, take up a slot, and then don't bother to post, don't bother applying.
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Damnationsedge
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PostSubject: Re: Sburban Wasteland   Thu Jul 16, 2015 4:30 pm

I take it no one took any real interest in joining or helping to develop this idea.
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trichotomousKeeper
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PostSubject: Re: Sburban Wasteland   Thu Jul 16, 2015 7:00 pm

I'd like to join, but at this moment I only have one Human OC. I can always make another if you get any more interested. I can try to help you develop it, though I don't know how much help I'll be.

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Damnationsedge
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PostSubject: Re: Sburban Wasteland   Sat Jul 18, 2015 12:27 pm

Well. Anyone who can put forward ideas to explain how these things could happen would be a good start.
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skeletalAssociate
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PostSubject: Re: Sburban Wasteland   Sat Jul 18, 2015 2:55 pm

I would also like to participate! I still need to make a Human with your Claspects, but I will get right on it! I would also like to help with story but I suck at thinking up large things, so if you can assign me anything specific to come up with, just tell me :3.

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zoraroastedCoffee
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PostSubject: Re: Sburban Wasteland   Sat Jul 18, 2015 3:41 pm

I would like to participate. First Human RP I have seen in a while. I am ready for whatever shenanigans you have in store for us. Even if those shenanigans involve a particularly ornery horse wizard.
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Damnationsedge
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PostSubject: Re: Sburban Wasteland   Sun Jul 19, 2015 2:39 pm

Alright, the first big event that needs a believable reason is how the new players are being pulled in? We also need to think up what kinds of creatures would serve as standard enemies (possibly insane carapaces after their worlds are being devastated) and what kind of state the worlds should be in. If anyone wants to choose a class and aspect now then we can lock that in too.
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zoraroastedCoffee
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PostSubject: Re: Sburban Wasteland   Sun Jul 19, 2015 2:49 pm

Novice of Roads


Last edited by zoraroastedCoffee on Sun Jul 19, 2015 4:03 pm; edited 1 time in total
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skeletalAssociate
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PostSubject: Re: Sburban Wasteland   Sun Jul 19, 2015 3:07 pm

I have a Mage of Space ready, and I'm still thinking on the second one.

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Damnationsedge
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PostSubject: Re: Sburban Wasteland   Sun Jul 19, 2015 3:54 pm

Zora, reread the first part of this thread.
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skeletalAssociate
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PostSubject: Re: Sburban Wasteland   Sun Jul 19, 2015 5:54 pm

I haven't developed him at all yet, but I would like to claim the God tier of Freak of Hunger.

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PostSubject: Re: Sburban Wasteland   Sun Jul 19, 2015 5:59 pm

Addict of Dream

My existing OC is a Knight of Heart

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PostSubject: Re: Sburban Wasteland   Sun Jul 19, 2015 6:37 pm

I dunno if this is the dream symbol or whatever that you planed on using, but I wanted to make it so :P

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PostSubject: Re: Sburban Wasteland   Sun Jul 19, 2015 6:39 pm

Well I'm definitly going to make a girl for my second human then. Glad Duke isn't going to have to wear that, I just couldn't imagine him in those colors.

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PostSubject: Re: Sburban Wasteland   Sun Jul 19, 2015 7:06 pm

Well, I dunno if this was the color scheme damnationsedge wanted it to be, so this might not be how it would actually look, it's just a guess.

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Damnationsedge
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PostSubject: Re: Sburban Wasteland   Sun Jul 19, 2015 7:44 pm

I'll put up the images for the colours and icons of the aspects on the page, I still need to finish writing it all up.

What're your thoughts on what these Classpects would create?
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PostSubject: Re: Sburban Wasteland   Sun Jul 19, 2015 9:56 pm

Well, Freak of Hunger in a way corrupts need itself, so if he/she learned to control their powers fully, they could hypothetically change what they need to do to complete the game. It would also effect other's roles in the game. Say there was a space player prepared to take care of the furnace, a prolonged presence of the freak in the furnace could change the need of the player or the frog itself. Intact, that could possibly be the cause of your Rapture Frog. Or, it could be a positive thing and make it so the frog is self sufficient, and needs no space player to take care of it.

~₪~₪~₪~₪~₪~₪~₪~₪~₪~₪~₪~₪~₪~₪~₪~₪~₪~₪~₪~₪~₪~₪~₪~₪~₪~₪~
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PostSubject: Re: Sburban Wasteland   Sun Jul 19, 2015 10:20 pm

I would assume that a Addict of Dream would be the kind of person that becomes obsessed with some sort of fantasy world to the point that they would no longer be able to tell fantasy from reality. Once they got to that point it would be difficult to do much of anything with them, having to either constantly explain that this was the real world or just giving up and pretending to go with it.

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Damnationsedge
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PostSubject: Re: Sburban Wasteland   Mon Jul 20, 2015 1:53 am

You may be looking at the Freak in a slightly over positive light Skeletal, its corruptions are almost universally bad so the only way to get a positive effect out of it is to basically double negative, it could create some very interesting effects in such a way just remember that the freak causes bad things.
That sounds about right for the Classpect Tricho, being unable to leave their fantasy mindset should serve part of the Addicts habits though it could also begin to invade on the real world in its corruption.
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PostSubject: Re: Sburban Wasteland   Mon Jul 20, 2015 5:14 am

Ah, thanks for the clarification!

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PostSubject: Re: Sburban Wasteland   Tue Jul 21, 2015 7:18 pm

Fixed it :3


also, can I change to rebel of hunger?

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PostSubject: Re: Sburban Wasteland   Tue Jul 21, 2015 7:34 pm

Very interesting

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PostSubject: Re: Sburban Wasteland   Wed Jul 22, 2015 12:41 am

If you want to change to Rebel then go ahead.

I guess I'll take Serf of Silence, should be fun.

Anyway, one possible idea for building the plot is letting it run episodically and letting everyone build and run an episode themselves.
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PostSubject: Re: Sburban Wasteland   Fri Jul 24, 2015 10:36 am

Is this still open for new members? Because I am interested in joining-- I have a Bard of Void/ Sleuth of Echoes that's awaiting approval and I can come up with another OC fairly soon; I was thinking maybe an Heir of Rage/ Agent of Chains or a Page of Doom/ Exile of Bile.

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PostSubject: Re: Sburban Wasteland   Sat Jul 25, 2015 1:56 am

You'll only need the one main character but thats fine.
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