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Delta Session - Planning
+3
PerpetuallyAdroit
tlo
TheChaotic1
7 posters
Homestuck RP :: Archives :: Archives
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Delta Session - Planning
I am going to run a session with a Game Master/Narrator who will be running the villains and random plot twists, and some benign NPCS.
There will be a plot outline to make sure we get where we need to go.
The main villain in this story is going to be... Me.
I want four players, there are three group formats I am interested in, but we can decide that as we need to. If you'd like to create a character just for this session that would be great too, but bringing in other OCs is cool too.
We will have either 4 humans, 4 trolls, or 2 humans and 2 trolls. I want genders and moons to be equal, and do not require a space or time player, as there will be no scratch. Each player will be tasked to create an exile to be the one giving their character commands.
Play periods will be orchestrated into Acts, with each act having its own thread. There will also be intermissions that take place at the ends of acts. Each Act will have a brainstorming period pre gameplay where we voice where we want the story to go, and what we want for our characters. If you become inactive your character will be taken over by me for a week before their untimely death. If you return in that time, play will resume as normal.
Please only join if you know you can be active. I know I am prone to losing interest but thats only when there are too many players or the plot is just a random mess, this will not be a case here.
Here is how we will do the first two acts.
Act 1 - Mostly player driven, gameplay until entering the medium
Intermission 1 - Introduce exiles, equal driven between players and GM
Act 2 - Getting to your planets and starting main quests, Villain starts to chat up targeted players. Planets will be player driven, other will be GM driven.
Intermission 2 - Introduce Sluggi, Short and GM only.
What those mean.
Player Driven: A RP like you are used to.
Equal Driven: Setting will be done by GM, and important things will be handled by GM, all else is player preference.
GM Driven: Setting and surroundings will be done by GM, player actions will be more brief, think more like DND.
GM Only - Textwalls by me, I'll avoid these.
The game that will be played is "SBURG" as stolen from Paradox Space.
There will be a plot outline to make sure we get where we need to go.
The main villain in this story is going to be... Me.
I want four players, there are three group formats I am interested in, but we can decide that as we need to. If you'd like to create a character just for this session that would be great too, but bringing in other OCs is cool too.
We will have either 4 humans, 4 trolls, or 2 humans and 2 trolls. I want genders and moons to be equal, and do not require a space or time player, as there will be no scratch. Each player will be tasked to create an exile to be the one giving their character commands.
Play periods will be orchestrated into Acts, with each act having its own thread. There will also be intermissions that take place at the ends of acts. Each Act will have a brainstorming period pre gameplay where we voice where we want the story to go, and what we want for our characters. If you become inactive your character will be taken over by me for a week before their untimely death. If you return in that time, play will resume as normal.
Please only join if you know you can be active. I know I am prone to losing interest but thats only when there are too many players or the plot is just a random mess, this will not be a case here.
Here is how we will do the first two acts.
Act 1 - Mostly player driven, gameplay until entering the medium
Intermission 1 - Introduce exiles, equal driven between players and GM
Act 2 - Getting to your planets and starting main quests, Villain starts to chat up targeted players. Planets will be player driven, other will be GM driven.
Intermission 2 - Introduce Sluggi, Short and GM only.
What those mean.
Player Driven: A RP like you are used to.
Equal Driven: Setting will be done by GM, and important things will be handled by GM, all else is player preference.
GM Driven: Setting and surroundings will be done by GM, player actions will be more brief, think more like DND.
GM Only - Textwalls by me, I'll avoid these.
The game that will be played is "SBURG" as stolen from Paradox Space.
Last edited by TheChaotic1 on Sun May 03, 2015 4:31 pm; edited 3 times in total
TheChaotic1- Sepulchritude
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Re: Delta Session - Planning
I'll take a Troll spot with Zealon Normae (Male, Derse) if I can, and also vote for the 2H/2T session because that's less people xD
(Sorry for taking a troll spot 'erryone who wants one, but I haffta)
(Sorry for taking a troll spot 'erryone who wants one, but I haffta)
tlo- Legacy Administrator
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Re: Delta Session - Planning
I'm very interested in being included in this. I will be posting a new human OC a little later on. Once it is accepted I will submit it for potentially being involved.
PerpetuallyAdroit- Moppet of Destiny
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Re: Delta Session - Planning
Okay if we get another troll it MUST be female prospit.
TheChaotic1- Sepulchritude
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Re: Delta Session - Planning
I'll take a human spot (Male, Prospit) with Evan Corrant, the Mage of Light. I'm voting for 2h/2T.
topgunAmnesiac- Fidgety Bopper
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Re: Delta Session - Planning
Woo, Female Derse human next.
Taken classes are Prince, Mage. Taken aspects are Light, Space.
Taken classes are Prince, Mage. Taken aspects are Light, Space.
TheChaotic1- Sepulchritude
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Re: Delta Session - Planning
Would it be okay if I took the troll female spot. Where I could use my human character Kuri (Which needs approving. :<) and add on another character sheet of her troll self? XD
--> https://homestuckrole-play.rpg-board.net/t2017-kuri-lionheart?highlight=Kuri <--
--> https://homestuckrole-play.rpg-board.net/t2017-kuri-lionheart?highlight=Kuri <--
dexterousSurvivalist- Admin
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Re: Delta Session - Planning
Rogue of Time! Okay, we have a pretty good session going here. Just need a female prospit troll that isn't any of those classes or aspects.
TheChaotic1- Sepulchritude
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Re: Delta Session - Planning
BUMP
If we cannot find anyone I can toss in a troll, but thats not ideal.
If we cannot find anyone I can toss in a troll, but thats not ideal.
TheChaotic1- Sepulchritude
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Re: Delta Session - Planning
I have a female prospit troll but I'll need to find an alternative Aspect for her because she is a Maid of Space and you guys already have a Space player.
Vriska's Matesprit- Kneehigh Pilgrim
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Re: Delta Session - Planning
That works! I can help with that if you like.
TheChaotic1- Sepulchritude
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Re: Delta Session - Planning
Here's her bio. I already have some back-up aspects for her. I think Maid of Mind can suite well. https://homestuckrole-play.rpg-board.net/t2015-antlia-pneuma#26595
Last edited by Vriska's Matesprit on Fri Apr 24, 2015 8:44 am; edited 1 time in total
Vriska's Matesprit- Kneehigh Pilgrim
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Re: Delta Session - Planning
I wanna say maid of breath just for the joke. But mind suits her :D
TheChaotic1- Sepulchritude
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Re: Delta Session - Planning
When we gonna' start?
Vriska's Matesprit- Kneehigh Pilgrim
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Re: Delta Session - Planning
Later today, I am about to shower and leave.
TheChaotic1- Sepulchritude
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Re: Delta Session - Planning
OKAY!
Planning for Act 1 begins now. And also a bit of planning for the full session.
First off, is there anything anyone specifically wants to get out of this session? This is the best time to vocalize it. What things does your character NEED out of the others and villains, that kind of thing. What things does your class mean you will be doing all game that needs foreshadowing?
The entry order will be:
Zealon as host for Antlia
Antlia for Even
Even for Kuri
Kuri for Zealon
Zealon will be the one to set up the paradox clones, but it will be different then standard procedure.
We also need to figure out how each character will help with GSNAIL's DNA, and who will own it. There is also going to be another component of Sluggi, but we can bring that in later. Though I want to choose who its connected to now. I would like a human to own one, and a troll the other.
Planning for Act 1 begins now. And also a bit of planning for the full session.
First off, is there anything anyone specifically wants to get out of this session? This is the best time to vocalize it. What things does your character NEED out of the others and villains, that kind of thing. What things does your class mean you will be doing all game that needs foreshadowing?
The entry order will be:
Zealon as host for Antlia
Antlia for Even
Even for Kuri
Kuri for Zealon
Zealon will be the one to set up the paradox clones, but it will be different then standard procedure.
We also need to figure out how each character will help with GSNAIL's DNA, and who will own it. There is also going to be another component of Sluggi, but we can bring that in later. Though I want to choose who its connected to now. I would like a human to own one, and a troll the other.
TheChaotic1- Sepulchritude
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Re: Delta Session - Planning
I did a quick search on Evan's title and aspect, and I found this:
- Spoiler:
- Mages will suffer from their Aspect or from the effects of their Aspect. This gives them a deeply intuitive and personal understanding of their Aspect. Their challenge is to overcome their Aspect and come out in control of it
A Mage of Light would suffer from their knowledge, perception or awareness of all things. They would be enlightened, but it would be torturous knowing what they know. They already know everything, even things they might be powerless to change. They might literally suffer from a third eye, either in their mind like migraines or it being physically on their body. Bright lights would hurt their eyes and they might even suffer from all the attention and exposure, they could be someone important or influential because of their knowledge, the flash of a camera would be especially bad.
Everything they do could be scrutinized, being seen as bad or a really fuckin neato special omen. The whole of the meaning of existence weighs heavily on them and they are pretty much constantly suffering from an existential crisis or two. To put it shortly, they are someone who didn’t ask to be enlightened, and might have even preferred not knowing. On the bright side, this causes them to truly see what is important and meaningful in life, so they can focus on that instead. They may also suffer from accidental bouts with superstition, stepping on mirrors or constantly running into black cats and such.
This causes them to have bad luck at times, but also causes them to have knowledge of everything to do with superstitions and how to fix them when they go wrong. They are burning from all the Light they are constantly being exposed to, and it wears them out, physically, emotionally, maybe even mentally. They might also have been lied to in the past about various things and suffered for it, so now they know how to tell truth from a lie. Nothing escapes their notice or perception, so they can never be snuck up on or be hurt by anyone meaning to hurt them, they would know before it ever was a thought in the other person’s head.
topgunAmnesiac- Fidgety Bopper
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Re: Delta Session - Planning
Do we know what code will be used to create the First Guardian?
Vriska's Matesprit- Kneehigh Pilgrim
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Re: Delta Session - Planning
If its possible. Being that Kuri is the one with the t.i.m.e aspect and stuff. Would it be okay that her and those who have known and already figured out the Gsnail code. Will make herself sent into past being that shes a past but godtier self doing so quickly without creating a t.i.m.e paradox. Then her future godtiered self (If by somehow getting on Alterina when the reckoning is happening upon the trolls home planet.) Goes to put down the code in some random hive after flying down into a massive crater and t.i.m.e warping back in t.i.m.e. A reason why she goes back in t.i.m.e, is because of the whole, humans and trolls timelines go in the direction of both humans and trolls passes.
Then by secret. By making a robot cosplay suit. She would go back in t.i.m.e in everyones connection to the game before bailing out to the last second when they enter the game. She would do this to every connection to the game until the last one. Which PLOT TWIST she dies at the last one conneting at some point and so Kuri who is there and someone telling is her. Makes her have to have a slight paranoid inspired mental break down and makes her not do that. Considering that Kuri dead came from a doomed timeline.
Then by secret. By making a robot cosplay suit. She would go back in t.i.m.e in everyones connection to the game before bailing out to the last second when they enter the game. She would do this to every connection to the game until the last one. Which PLOT TWIST she dies at the last one conneting at some point and so Kuri who is there and someone telling is her. Makes her have to have a slight paranoid inspired mental break down and makes her not do that. Considering that Kuri dead came from a doomed timeline.
Last edited by dexterousSurvivalist on Sat Apr 25, 2015 6:20 am; edited 1 time in total
dexterousSurvivalist- Admin
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Re: Delta Session - Planning
If only I can join, oh well....
Cardly- Dungeon Master
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Re: Delta Session - Planning
Also a mistake I noticed on Kuri's character sheet of pre planning her back on tumblr. Was that her godtier was really intended to be a thief of t.i.m.e. But if the thief class spot is still there. Can it be changed out?
[Notice how her godtier is really of a thief :x]
[Notice how her godtier is really of a thief :x]
dexterousSurvivalist- Admin
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Re: Delta Session - Planning
Yeah thats fine Dex.
Also the first guardian code is always something the players scribble on the walls in their sleep, and there is going to need to be one code per player.
Also the first guardian code is always something the players scribble on the walls in their sleep, and there is going to need to be one code per player.
TheChaotic1- Sepulchritude
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Re: Delta Session - Planning
Okay, so I have Antlia figured out. Because she is a Maid of Mind, she'll be trynig to criticize people's choices but in a non-rude way. Also, her talent of solving every kind of problem is going to shine here. She'll also be helping people choose and justify them accordingly. Also, I think she might be able to give logic to people so I suggest one of the characters do somethig stupid or rash and Antlia should try to either fix it or let the character like show how wrong his choice was and let them fix it.
Vriska's Matesprit- Kneehigh Pilgrim
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Re: Delta Session - Planning
That should be her more around the end of act 2, maids start off relying on others for their aspect.
TheChaotic1- Sepulchritude
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Re: Delta Session - Planning
Okay then. So Antlia should be shy to show her problem solving skills then.
Vriska's Matesprit- Kneehigh Pilgrim
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